
Prism: It's a Light Sentence
Developer Nathan KnightPublisher Nathan Knight
You will jump, double jump, dash, wall slide, and wall jump your way through PRISM — and the game really expects you to master all of it. Levels are designed to push you to your limits, chaining mechanics together in increasingly demanding ways that require precision and quick reactions.
Updated Oct 20, 2026.
Updated Oct 20, 2026.
Metadata synced: Jul 23, 2026 · Not queued
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