
Developer benchmark
Clone. Optimize. Sacrifice.
Build a city of science and magic, power up cloned heroes through automated dungeons, inherit their strength through cloning, and recycle the rest for science in this casual idle city-builder with deep RPG progression and competitive auto-battle leagues.
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Metadata synced: Aug 15, 2026 ยท Not queued

Developer
Ryan Saunders
Publisher
One Man Media
Release status
Release date unknown
Price
Paid
Review rating
Unknown
Weighted score
Unknown
Current players
Unknown
App type
game
Metadata
Synced Aug 15, 2026
Developer benchmark
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