
Developer benchmark
CULET
A finite, hands-on incremental game: strike a glowing crystal monolith, grow real-time cracks with every hit, and shatter it for a real payout. No idling — six crystal tiers, permanent upgrades, and a satisfying click in every strike.
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Metadata synced: Oct 2, 2026 · Not queued

Developer
Milivoje Simonovic
Publisher
Milivoje Simonovic
Release status
Release date unknown
Price
Paid
Review rating
Unknown
Weighted score
Unknown
Current players
Unknown
App type
game
Metadata
Synced Oct 2, 2026
Developer benchmark
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